//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
/* 
// alternative declaration of textures
#declare Street_Texture = 
      texture{ pigment{ color rgb<1,1,1>*0.4}
               normal { bumps 0.25 scale 0.005}
               finish { diffuse 0.9 phong 0.1}
             } // end of texture
#end
#ifndef( Stripes_Texture )
#declare Stripes_Texture = 
      texture{ pigment{ color rgb<1,1,1>*1.1}
             //normal { bumps 0.5 scale 0.005}
               finish { diffuse 0.9 phong 0.5}
             } // end of texture
*/
//-------------------------------------------------------------------------------------// 
#include "Street_Curve_00.inc" // curved street with middle stripes 
//-------------------------------------------------------------------------------------// 
object{ Street_Curve_00( 4.00,  // Street_Widthm, // 
                        50,    // Curve_Angle,   // degrees, right handed
                        30.00,  // Curve_Radius,  // 
                        0.10,  // Stripes_Width, // 
                        1.00,  // Stripes_Length                                  
                      ) //-------------------------------------------------------------//
        scale <1,1,1>*1 // curve to the right by "scale<-1,1,1>"
        rotate<0,0,0> 
        translate<0.00,0.00, -5.00>}
//-------------------------------------------------------------------------------------// 
//-------------------------------------------------------------------------------------// 



